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Relax. Construction Simulator video game takes the stress out of constructing, CEO says.

ByRomeo Minalane

Jul 19, 2022
Relax. Construction Simulator video game takes the stress out of constructing, CEO says.

Imagine you’ve lastly carried out a lengthy day at work. You kick off your shoes, clutch your dinner, flip on your TV and boot up…a construction simulator. 

Filled with excavators, cranes and extra, the Construction Simulator sequence used to be first and major created in 2011 by German game developer Astragon Entertainment and tool firm Weltenbauer and has since spawned plenty of cell iterations.

This day, it has licensing agreements with recognizable American and German construction brands be pleased Bobcat, CAT, Mack, Liebherr and Schwing Stetter, to boot to a substantive fanbase.

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Courtesy of Weltenbauer/Astragon Entertainment

Across platforms, which encompass PC and cell, the franchise has achieved 30 million downloads and sales, in step with Carsten Höh, PR & community supervisor for Astragon. In September the sequence plans to unlock a brand fresh iteration, simply called “Construction Simulator,” that would possibly perhaps well perform a co-operative multiplayer mode, the attach gamers can work together in direction of a overall perform, and maps spread through the U.S. and Europe.

Construction Dive spoke with Höh and Weltenbauer game pattern CEO René Nold in regards to the game’s history, the have an effect on of right construction workers and what fee the games hang for gamers.

Editor’s Build: This interview has been edited for brevity and clarity.

CONSTRUCTION DIVE: Stammer me in regards to the history of Construction Simulator. Where did it start?
RENÉ NOLD: Weltenbauer used to be now no longer first and major attach in a game pattern ambiance. We were doing extra B2B jobs and likewise right time applications and simulation stuff, nonetheless now no longer centered on games. In 2011, one in every of the Astragon [employees] purchased to know one in every of our Weltenbauer group. Astragon came up with the foundation of creating some extra or less construction-linked simulation game. 

So we started to implement the main installment, which used to be Construction Simulator 2012. It used to be for PC supreme and very minute. Nevertheless it completely had a bunch of vehicles, round 14, and 11 missions, which wanted to be performed in a straight line. So now no longer truly an start world game.

Simulator games can hang a comely niche viewers in comparison to games be pleased first-person shooters. What bear fans of the game be pleased?
NOLD: Simulation [games] are niche, nonetheless it completely’s a rising niche. The same to Euro Truck Simulator and Farming Simulator, the Construction Simulator is also very peaceful gameplay. It is now no longer as posthaste, of direction, as a vital-person shooter or a racing game or one thing be pleased that. It is any other extra or less leisure.

René Nold

Courtesy of Weltenbauer

You’re feeling for those who is also taking part in these games, it be now no longer an intense ambiance, it be peaceful and relaxed. 

Within the event you doubtlessly would be going to dig a gigantic hole with a gigantic excavator, it be be pleased you’re doing repetitive projects with some planning, and you doubtlessly would be shedding your self in provocative earth and striking away loads of dirt exact into a truck, after which you can see into the truck and you force round and dump the soil. That is what’s attention-grabbing about Euro Truck Simulator, you doubtlessly would be impartial happening the twin carriageway, or Farming Simulator, you’re impartial working up and down fields and stuff be pleased that. So right here’s, I reflect, extra about leisure.

Raise out you ever uncover feedback from right-life construction workers?
NOLD: Sure, each and each ahead of and after the unlock. Now we hang, over the years, [consulted with construction workers], and so they’ve been helpful with giving us guidance and consulting on how right life construction works and how machines work and how they feel. Moreover they play-examined our instruments. 

Pointless to claim, you doubtlessly can now no longer uncover an educated for every and each machine, nonetheless we tried to encompass now no longer supreme their feedback, nonetheless also the feedback of our gamers over the years. There are rather a spread of pros in our gamer community. So within the event that they are saying “I’m utilizing the truck” 24 hours, seven days a week, then I’m comely sure they know what, as an illustration, the distance vital to discontinue a four-ton truck or a trailer is.

Raise out you uncover any feedback about gamers who are inspired to uncover into construction as a results of the game?
CARSTEN HӦH: I would say for sure that we hang a range of gamers starting up at six years aged, and it goes as a lot as 70-365 days-aged gamers. Surely, from the young ones, there is a gigantic number that are taking part in these games because they be pleased the massive machines. We attach now no longer need handwork or manual work within the game, nonetheless with regards to the machines, these are two of the main steps into one thing big be pleased this.

Carsten Höh

Courtesy of Astragon Entertainment

NOLD: Yeah, it be be pleased the digital identical of taking part in within the sandbox with a scale model of an excavator or one thing. Within the event you doubtlessly would be original be pleased, as Carsten acknowledged, seven, eight years aged or one thing be pleased that you doubtlessly would be nonetheless hooked on this construction subject. 

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Courtesy of Weltenbauer/Astragon Entertainment

With literacy within the subject itself, there’s the likelihood to bring that curiosity even additional in Construction Simulator by attempting assorted machines and instruments and vehicles. Now we hang loads of our instruments, especially the ones be pleased excavators and cranes, with the two joysticks attach up be pleased on a game controller, or you doubtlessly can place two joysticks to your PC and play with two joysticks and the controls shall be mapped be pleased within the right world, [like how] excavators are educated.

You are in a location to be taught the fashion these guys operate the right-world machines on your PC or on your console and the fashion to operate an excavator, and which stick and which axis is turning the bucket, the main arm and 2d arm. 

You are getting a glimpse, be pleased a glimpse or preview into how the job shall be for those who would bear it in right life sooner or later. 

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